"Instead of the usual Bg5, the player opts for f4. It succeeds by maintaining a similar objective evaluation while altering the flavor of the game. This move directly controls e5."
The move f4 signals the King's Indian Defense: Four Pawns Attack, guiding the game into independent territory.
Trajectory: From here, play typically proceeds with c5 or O-O, leading into the King's Indian. Plans should focus on how to prioritize maneuvering and flank attacks and control the key diagonals to exert long-term pressure..
Structure: The board features a Locked Center. With a draw rate of 20%, the position is sharp. Engines evaluate it at +0.39.
Also known as: King's Indian: Four Pawns Attack, Four Pawns Attack, KID; E76, King's Indian: Four pawns attack
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