King's Indian: Four Pawns Attack, 5...O-O

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Opening Overview: King's Indian: Four Pawns Attack, 5...O-O

The King's Indian: Four Pawns Attack, 5...O-O (E76) is a notable King's Indian Defense variation, marked by the move O-O. Traditionally favored by Hikaru Nakamura, this system emphasizes kingside pawn storms and hypermodern dynamism.

Strategic Context: While c5 is the consensus choice, O-O offers a fresh perspective. It succeeds by maintaining a solid objective evaluation while changing the character of the game. This move improves King safety. Plans should focus on how to focus on maneuvering and wing expansion and control the long diagonal to exert lasting pressure..

Next Steps: In the resulting middlegame, players must focus on how to prioritize maneuvering and flank attacks.

Data Analysis: Statistical models suggest equality (Eval: -0.34), with decisive results likely.

Stockfish Analysis of King's Indian: Four Pawns Attack, 5...O-O:
-0.34 Slight Advantage (Black)
Click "Start Analysis" for depth 20+

Similar Variations

Technical Details for King's Indian: Four Pawns Attack, 5...O-O

  • ECO Code: E76
  • Est. Win Rate: W: 34% / B: 41%
  • Moves: 15
  • Aliases: None
View all King's Indian Defense

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